SST/macro
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#include <sstmac/common/timestamp.h>
#include <sstmac/common/event_location.h>
#include <sstmac/common/messages/sst_message_fwd.h>
#include <sstmac/common/event_handler_fwd.h>
#include <sstmac/common/sst_event_fwd.h>
#include <sstmac/common/stats/stat_collector.h>
#include <sprockit/sim_parameters_fwd.h>
#include <sprockit/factories/factory.h>
#include <sprockit/debug.h>
#include <sstmac/hardware/interconnect/interconnect_fwd.h>
#include <sstmac/backends/common/sim_partition_fwd.h>
#include <sstmac/backends/common/parallel_runtime_fwd.h>
#include <sstmac/common/event_scheduler_fwd.h>
#include <sstmac/backends/native/manager_fwd.h>
#include <vector>
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Classes | |
class | sstmac::event_manager |
Base type for implementations of an engine that is able to schedule events and advance simulation time in the right order. More... | |
struct | sstmac::event_manager::stats_entry |
Namespaces | |
sstmac | |
SUMI = Simulator unified messagine interface It is also the name for a solid ink in Japanese - i.e. | |
Functions | |
DeclareDebugSlot (event_manager) | |
sstmac::DeclareFactory (event_manager, parallel_runtime *) | |
DeclareDebugSlot | ( | event_manager | ) |