SST/macro
Classes | Namespaces | Functions
event_manager.h File Reference
#include <sstmac/common/timestamp.h>
#include <sstmac/common/event_location.h>
#include <sstmac/common/messages/sst_message_fwd.h>
#include <sstmac/common/event_handler_fwd.h>
#include <sstmac/common/sst_event_fwd.h>
#include <sstmac/common/stats/stat_collector.h>
#include <sprockit/sim_parameters_fwd.h>
#include <sprockit/factories/factory.h>
#include <sprockit/debug.h>
#include <sstmac/hardware/interconnect/interconnect_fwd.h>
#include <sstmac/backends/common/sim_partition_fwd.h>
#include <sstmac/backends/common/parallel_runtime_fwd.h>
#include <sstmac/common/event_scheduler_fwd.h>
#include <sstmac/backends/native/manager_fwd.h>
#include <vector>
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Classes

class  sstmac::event_manager
 Base type for implementations of an engine that is able to schedule events and advance simulation time in the right order. More...
 
struct  sstmac::event_manager::stats_entry
 

Namespaces

 sstmac
 SUMI = Simulator unified messagine interface It is also the name for a solid ink in Japanese - i.e.
 

Functions

 DeclareDebugSlot (event_manager)
 
 sstmac::DeclareFactory (event_manager, parallel_runtime *)
 

Function Documentation

DeclareDebugSlot ( event_manager  )