12 #ifndef SSTMAC_BACKENDS_NATIVE_LAUNCH_ALLOCATIONSTRATEGY_H_INCLUDED 13 #define SSTMAC_BACKENDS_NATIVE_LAUNCH_ALLOCATIONSTRATEGY_H_INCLUDED 49 return "allocation strategy";
std::set< node_id > ordered_node_set
virtual ~node_allocator()
Strategy type for assigning processes to nodes in a parallel run.
void set_topology(hw::topology *top)
virtual void allocate(int nnode, const ordered_node_set &available, ordered_node_set &allocation) const =0
Get nodes.
node_allocator(parallel_runtime *rt)
SUMI = Simulator unified messagine interface It is also the name for a solid ink in Japanese - i...
DeclareFactory(blas_kernel)
virtual void init_factory_params(sprockit::sim_parameters *params)
DeclareDebugSlot(allocation)
virtual std::string to_string() const