SST/macro
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#include <sstmac/software/process/task_id.h>
#include <sstmac/software/process/app_id.h>
#include <sstmac/common/node_address.h>
#include <sstmac/common/timestamp.h>
#include <sstmac/software/launch/node_set.h>
#include <sprockit/factories/factory.h>
#include <sprockit/unordered.h>
#include <sstmac/software/process/app_fwd.h>
#include <sstmac/hardware/node/node_fwd.h>
#include <sstmac/hardware/topology/topology_fwd.h>
#include <sstmac/hardware/interconnect/interconnect_fwd.h>
#include <sstmac/backends/common/parallel_runtime_fwd.h>
#include <sstmac/software/launch/node_allocator.h>
#include <sstmac/software/launch/task_mapper.h>
#include <vector>
Go to the source code of this file.
Classes | |
class | sstmac::sw::app_launch |
Namespaces | |
sstmac | |
SUMI = Simulator unified messagine interface It is also the name for a solid ink in Japanese - i.e. | |
sstmac::sw | |
Macros | |
#define | STATIC_INIT_APP_MANAGER(params) |
Functions | |
sstmac::sw::DeclareFactory (app_launch, sw::app_id, parallel_runtime *) | |
#define STATIC_INIT_APP_MANAGER | ( | params | ) |
Definition at line 32 of file app_launch.h.