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virtual std::string | to_string () const |
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virtual | ~hypercube () |
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virtual void | init_factory_params (sprockit::sim_parameters *params) |
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virtual void | productive_path (int dim, const coordinates &src, const coordinates &dst, structured_routable::path &path) const |
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void | minimal_route_to_coords (const coordinates &src_coords, const coordinates &dest_coords, structured_routable::path &path) const |
| Workhorse function for implementing minimal_route_to_switch and #minimal_route_to_node. More...
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virtual void | connect_objects (internal_connectable_map &switches) |
| Given a set of connectables, connect them appropriately. More...
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virtual int | convert_to_port (int dim, int dir) const |
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int | minimal_distance (const coordinates &src_coords, const coordinates &dest_coords) const |
| The function accepts either source or node coordinates. More...
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virtual | ~hdtorus () |
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switch_id | switch_number (const coordinates &v) const |
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int | diameter () const |
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const std::vector< int > & | dimensions () const |
| Returns the vector giving each dimension of the torus. More...
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coordinates | neighbor_at_port (switch_id sid, int port) const |
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virtual int | num_switches () const |
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virtual int | num_leaf_switches () const |
| Structured topologies can be direct (torus) or indirect (fat tree). More...
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void | configure_geometric_paths (std::vector< int > &redundancies) |
| configure_geometric_paths For all possible geometric or structure paths, compute their redundances in terms of number of ports that go in the same geometric or structural direction, e.g. More...
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virtual int | ndimensions () const |
| The number of distinct 'dimensions' in the topology. More...
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void | partners (traffic_pattern::type_t ty, const coordinates &src_sw_coords, std::list< node_id > &partners) const |
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void | configure_vc_routing (std::map< routing::algorithm_t, int > &m) const |
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virtual void | minimal_routes_to_switch (switch_id current_sw_addr, switch_id dest_sw_addr, structured_routable::path ¤t_path, structured_routable::path_set &paths) const |
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virtual | ~structured_topology () |
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virtual void | build_internal_connectables (internal_connectable_map &connectables, sprockit::factory< connectable > *factory, partition *part, int my_rank, sprockit::sim_parameters *params, connectable *dummy) |
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virtual void | build_endpoint_connectables (end_point_connectable_map &connectables, sprockit::factory< connectable > *factory, partition *part, int my_rank, sprockit::sim_parameters *params) |
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virtual void | build_interface_connectables (int conc, end_point_connectable_map &connectables, sprockit::factory2< connectable > *nic_factory, partition *part, int my_rank, sprockit::sim_parameters *params, sprockit::factory_type *interconnect) |
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virtual void | minimal_routes_to_coords (const coordinates &src_coords, const coordinates &dest_coords, structured_routable::path ¤t_path, structured_routable::path_set &paths) const |
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virtual int | endpoints_per_switch (switch_id addr) const |
| Given a switch address, return number of nodes connected to it. More...
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virtual int | num_nodes () const |
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virtual int | num_endpoints () const |
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coordinates | switch_coords (switch_id swid) const |
| Compute coordinates (e.g. More...
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virtual coordinates | node_coords (node_id nid) const |
| Compute coordinates (e.g. More...
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coordinates | endpoint_coords (node_id nid) const |
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virtual switch_id | endpoint_to_ejection_switch (node_id nodeaddr, int &switch_port) const |
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virtual switch_id | endpoint_to_injection_switch (node_id nodeaddr, int &switch_port) const |
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virtual int | endpoint_to_ejection_port (node_id addr) const |
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virtual int | endpoint_to_injection_port (node_id addr) const |
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virtual int | endpoint_to_switch_port (node_id nid) const |
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void | finalize_init () |
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virtual void | productive_paths (structured_routable::path_set &paths, const coordinates ¤t, const coordinates &dst) |
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std::string | label (node_id nid) const |
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std::string | label (switch_id sid) const |
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virtual void | minimal_route_to_switch (switch_id current_sw_addr, switch_id dest_sw_addr, structured_routable::path &path) const |
| Implementation of topology::minimal_route_to_switch. More...
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virtual void | eject_paths_on_switch (node_id dest_addr, switch_id sw_addr, structured_routable::path_set &paths) const |
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virtual int | num_hops_to_node (node_id src, node_id dst) const |
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virtual std::vector< node_id > | nodes_connected_to_injection_switch (switch_id swaddr) const |
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virtual std::vector< node_id > | nodes_connected_to_ejection_switch (switch_id swid) const |
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virtual node_id | node_addr (const coordinates &coords) const |
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virtual node_id | node_addr (const coordinates &sw_coords, int port) const |
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virtual void | send_partners (traffic_pattern::type_t ty, node_id src_node, std::vector< node_id > &partners) const |
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virtual void | recv_partners (traffic_pattern::type_t ty, node_id src_node, std::vector< node_id > &partners) const |
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Definition at line 22 of file hypercube.h.